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- > > This will be a TREMENDOUS aid in AMOS-development. It is SO
- > > much easier and FASTER than manually grabbing each image,
- > > one-by-one!! In fact, I really can't believe I waited this long to
- > > create such a utility!!!!
- >
- > I already have a bob grabber. It works very easily indeed. Just draw a
- > box around your frames and it will automatically grab them by using
- > the Point command. It has NEVER let me down so far.
-
- Done something similar myself (except very rough) but I think Garfield
- was meaning one where you just load a picture and the program grabs
- everything on it without having to draw a frame, which would be
- useful.
-
- > I'm currently updating it to use a GUI instead of the nasty one I made
- > last year :)
-
- > Is anyone else interested in this....?
-
- I'd like to try it out please.
-
- -Murray
-
- --
-
- \\|// Alastair Murray
- (o o) malcolm.murray@virgin.net
- |~~~~~~oOOo~(_)~oOOo~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
- | AMINET |Web-Page (Amiga/Games/AMOS/trek/Music/ |
- | game/role/CHAOS | +more) |
- |game/jump/Banana Islands|http://freespace.virgin.net/malcolm.murray|
- | game/shoot/Hanger18 |Current Projects: >Chaos 2 |
- | dev/amos/keystate | >Kill Em All >Hanger 18 II |
- | dev/amos/picpack | >Skool Daze >The Crow |
- | game/shoot/traitor | >Banana Islands |
- | game/shoot/extinct | >The Turtleminator |
- | game/jump/blobby | >Backbone - The Game Creator |
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
-
-